A Gamer’s Manifesto

May 30th, 2005

What with the “7th generation” of games consoles almost upon us, it’s an appropriate time for A Gamer’s Manifesto:

12. Don’t bullshit us on the difficulty

[…]

Instant-Failure Stealth Levels. Ack. This brings back horrible memories of a Goldeneye level where if you tripped an alarm, an infinite number of bad guys poured forth. We knew a man who failed that level 37 times, then got the Infinite Health cheat for it and came back. He intentionally tripped the alarm, the guards rushed out. Laughing maniacally, he proceeded to shoot those fuckers for four hours, killing 1,183 of them - 682 with groin shots - before his thumbs cramped up. Your game should not create this kind of bitterness.

[Via Slashdot]

This entry was posted on Monday, May 30th, 2005 at 10:02 pm. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

Leave a Reply