January 4th, 2014
Paper Pong is a very strange, yet oddly appealing idea – a Choose Your Own Adventure-style implementation, on paper, of a very old video game. It almost seems like cheating to play a version of the book online…
As Sarah Werner observes in her musings on the alleged "death" of the "book":
I spent a lot of time as a kid playing Pong at home, so perhaps that's why I enjoy this book so much. But I love it, too, for its ridiculousness. It's a paper replication of a video game! Why would you do that? Why write lines of code to create a game of Pong that you then remediate in paper form? I don't know that there's a good reason to do that, other than you can. And, actually, that's a decent reason, one that drives more than a few novels.